
18-year old Emil's night turns sideways when a break-in reveals old photographs of him and his mother in a bathtub, making him question his past.

A group of travelers finds themselves stranded at a railroad station, waiting for a train that never seems to come. Yan realizes that his fiancee, Mila, is not at the station, and follows her to the nearby village. He finds her at a local night club and she is almost happy to see him. Almost, because Mila insists that something awful has happened to them.

Marisa Salinas gets her first job at one of the top publishing companies of her country. Don Ricardo Arencibia, her boss, is a man who does not appreciate innovation and new proposals from the staff, but enjoys bloody crime stories, and beautiful women. Don Ricardo invites Marisa out for dinner; they start behind friends and, soon, they start a sexual relationship. All goes well - safe for a little mystery that envelops Ricardo's ex-wife. Marisa decides to investigate... and she will uncover much more than she expected: Ricardo had been trying to make Marisa look like his former wife, and there is a plot involving large scale corruption.

David Bottcher, a lawyer on a long hiatus for recovery from a mental illness, starts working as a liquidator for a firm. Things start going wrong when an employee he dismisses starts stalking him.

A legendary TV star solves a murder mystery at her country estate.

Hannah's search for her son's body leads her to sleepy Billins, where her investigations uncover more than she expected and threaten to expose towns dark secrets....secrets that both the living and the dead will fight to protect.

A group of friends discover an ancient book, the Necronomicon, the Book of the Deads. They discover that the book is a link between our world and the world of ancients creatures, older than our civilizations.

Gunned down in the snowy wilderness and desperate for shelter, Billy Cavanagh is taken in by kooky old lady Agnes, unaware that her isolated log cabin is surrounded by bloodthirsty skinless creatures hellbent on getting inside.

Famous country singer John Dalton's concert rehearsal is stalled when the entire crew receives a suicide note from Lita, the band’s bassist. After discovering that a Taser was used to immobilize her before her death, Jenn is skeptical that Lita’s death was actually suicide.

When Damon Miller, a talented, young London filmmaker becomes involved in the disturbing research surrounding Near-Earth Objects he stumbles onto the discovery that the Earth stands on the brink of an extraterrestrial disaster.

A psychotic man stalks three innocent people whom he believes are responsible for his brother's death.

This all-Native production, by director Shelley Niro (Mohawk), is part of the Smoke Signals new wave of films that examine Native identity in the 1990’s. Set on the Grand Pine Indian Reservation, aka “Reservation X”, HONEY MOCCASIN combines elements of melodrama, performance art, cable access, and ‘whodunit’ to question conventions of ethnic and sexual identity as well as film narrative. A comedy/thriller complete with a fashion show and torchy musical numbers, this witty film employs a surreal pastiche of styles to depict the rivalry between bars The Smokin’ Moccasin and The Inukshuk Cafe, the saga of closeted drag queen/powwow clothing thief Zachary John, and the travails of crusading investigator Honey Moccasin. This irreverent reappropriation of familiar narrative strategies serves as a provocative spring-board for an investigation of authenticity, cultural identity, and the articulation of modern Native American experience in cinematic language and pop culture.

A modern-day fairy tale, The Haunting of Prince Dom Pedro is a story of how a group of high school Latin American History class students learn to regret their decision to not fully appreciate the Liberator of Brazil.

Six lucky people are chosen to participate in a high-stakes Survivor-type game, Wolf Hunt, in which the winner takes home 10 million dollars. The rules dictate that the players conceal their assigned identities and vote out a suspected Wolf each night. The execution of the Wolf and its targeted prey will take place the following morning and this process will be repeated until the real Wolf is hunted down, the only variable being the fate of a prey either blessed or doomed by the Witch. As the grim reality of the situation begins to dawn on the players, schemes are being hatched and dark, sinister deeds are brewing. Unknown to all, this is a game turned horror tale where no one can win and all losers pay a heavy price.

A journalist investigates several crimes, one of which involves the well-known riddle of the "closed room".